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Welcome
Beginner's Guide
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Tutorials

en:tutorials:projects:creating_your_own_project

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  • Part 1 - Downloading Orx
  • Part 3 - Setting up a new game project
  • Getting Started with Orx
  • Using the Android Demo as a template for your own projects
  • Text Animation
  • Audio Filters
  • Sound Buses
  • The Command Module
  • Empty Scroll Project
  • The Clipboard
  • 8 Way Joystick / Gamepad Control
  • Analog Joystick / Gamepad Control Sticks
  • Analog Stick Threshold
  • Compiling the hidapi USB library in an Orx project
  • Mouse Grab
  • Testing Keyboard, Joystick and Mouse Inputs
  • Localization and Multiple Languages
  • Tutorials Listed By Subject
  • Command Hooks for Object Events
  • Object Lifetime
  • Passing items from one Object to another
  • UseParentSpace for Relative Object Positioning and Scaling
  • Building the Orx library on Linux with Code::Blocks
  • Building the Orx library on Linux with Codelite
  • Finding the Orx libraries
  • Linux Setup (Brief Overview)
  • Creating your own orx/Scroll project using 'init'
  • Raycasting
  • Resource Reloading
  • Getting started with Shaders in Orx
  • Maps in a Shader
  • Shaders in Screen Space
  • UseParentSpace for Spawners using Relative Position and Scale
  • Commandline Parameters for your game or application
  • Text Background
  • Text Boundaries
  • Viewport Render to Texture
  • Welcome
  • Getting Started Learning Paths
  • Setting up a new project
en/tutorials/projects/creating_your_own_project.txt ยท Last modified: 2025/04/01 02:39 (3 months ago) by iarwain

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