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en:orx:reference:math:snippets [2018/01/19 08:38 (8 years ago)] – [OrxOBox] sausageen:orx:reference:math:snippets [2018/01/19 08:45 (8 years ago)] (current) – Moved to examples. Deleted. sausage
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-====== Math: Code Snippets ====== 
-===== OrxAABox ===== 
- 
-===== OrxMath ===== 
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-Convert an angle in degrees to a directional vector 
- 
-Moved to [[examples:maths:angle_degrees_to_vector|Convert an angle in degrees to a directional vector]] 
- 
-===== OrxOBox ===== 
- 
-Function to return an object within a boxed area: 
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-Moved to: [[examples:maths:return_object_in_boxed_area|Return an Object within a boxed area]] 
- 
- 
-===== OrxVector ===== 
- 
-Some ways to initialise an empty orxVECTOR. 
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-Avoid this: 
-    orxVECTOR position; 
- 
-Rather, do one of these: 
- 
-    orxVECTOR position = {0, 0, 0}; 
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-    orxVECTOR position = orxVECTOR_0; 
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-    orxVECTOR position; 
-    position.fX = 0; 
-    position.fY = 0; 
-    position.fZ = 0; 
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-Uninitialised orxVECTORs can create unintended consequences in your game. 
- 
-You can also do: 
- 
-{{section>en:orx:reference:object:snippets#[OrxObject_SetPosition]&noheader&nofooter&noeditbutton}} 
- 
  
en/orx/reference/math/snippets.1516351081.txt.gz · Last modified: 2025/09/30 17:26 (13 days ago) (external edit)