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        <title>Orx Learning - en:tutorials:color</title>
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       <dc:date>2026-04-15T03:07:53+00:00</dc:date>
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        <dc:date>2025-09-30T17:26:19+00:00</dc:date>
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        <title>orxCOLOR and how to colour an object</title>
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        <description>orxCOLOR and how to colour an object

Sometimes you might want to colour an object. This is very handy for font objects if you want to do some highlighting, or for many types of orx object. The function you need is: orxObject_SetColor but working it seems tricky at first.</description>
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        <title>Color Percentage</title>
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        <description>Color Percentage

Ok this is not really a orx specific tutorial. It could easily used in any other environment. So what is it about, anyway? Ok so you have some object in your game, to which you want to assign a color according to some percentage. So let&#039;s say you have a health bar, that should be green, when it&#039;s full and red when it&#039;s almost empty. The following code will do this. It will scale the given percentage gradually to a color ranging from red (0 percent) over yellow(50 percent) to gr…</description>
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        <title>Web Color Literals</title>
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        <description>Web Color Literals

Color literals have been added for all HTML web colors. The list can be modified/expanded directly inside the Color config section. These colors can be used for Object, Graphic and FX Color values (StartValue/EndValue when the Curve = color) as well as Viewport</description>
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