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en:tutorials:publishing:common_release_checklist [2023/11/08 05:16 (23 months ago)] sausageen:tutorials:publishing:common_release_checklist [2025/09/30 17:26 (12 days ago)] (current) – external edit 127.0.0.1
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 There are two main ways to consider packing your assets. There are two main ways to consider packing your assets.
  
-The newest way is to use the Bundle Extension. You can learn more about that herehttps://www.youtube.com/watch?v=VNtmGTI7aZM+The newest way is to use the Bundle Extension. You can learn more about that in the following video{{youtube>VNtmGTI7aZM}} 
  
 The previous method is to pack all your assets down into a single zip file. You can use the orxArchive.c file to do this. There is a google post [[https://groups.google.com/forum/#!topic/orx-dev/gp-wHv1OmVk|demonstrating how to do this]]. However consider if your game being distributed with zip files could trigger virus checkers and hosting platforms. The previous method is to pack all your assets down into a single zip file. You can use the orxArchive.c file to do this. There is a google post [[https://groups.google.com/forum/#!topic/orx-dev/gp-wHv1OmVk|demonstrating how to do this]]. However consider if your game being distributed with zip files could trigger virus checkers and hosting platforms.
en/tutorials/publishing/common_release_checklist.1699420592.txt.gz · Last modified: 2025/09/30 17:26 (12 days ago) (external edit)