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Let’s take a close look at all the parts of an Orx project (a Visual Studio one) and see how it all fits together, from the code to the building, the executing and the configuration files.
The source of your program is located in the src/ folder.
The resulting executable is built and sent to the bin/ folder. If your project was called 01_Object, the resulting executable would be 01_Object.exe. If it was called Project, the executable would be Project.exe
When the executable is run, it looks for a matching *.ini file. If your executable was called 01_Object.exe, it would load and process the 01_Object.ini file. If your executable was called Project.exe, it would load and process the Project.ini file.
Now that you know all that, it is time to start working on our game.
Next: Beginning with the viewport and the camera.