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| en:guides:beginners:spritesheets_and_animation [2018/06/27 15:37 (8 years ago)] – external edit 127.0.0.1 | en:guides:beginners:spritesheets_and_animation [2025/12/08 12:11 (5 weeks ago)] (current) – andreasloew | ||
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| In order to use all six frames on the sprite sheet to animate our hero character, we can define some animation for him. | In order to use all six frames on the sprite sheet to animate our hero character, we can define some animation for him. | ||
| - | Our first task is the give the hero object an animation set: | + | Our first task is to give the hero object an animation set: |
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| Time to make some platforms. | Time to make some platforms. | ||
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| + | ====== Creating animations with TexturePacker ====== | ||
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| + | Handling animations for a game with multiple characters quickly turns into a tedious task. Instead of manually writing config files or cropping images, use [[http:// | ||
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| + | You can find a short intro how to do that in this tutorial: [[en: | ||
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