====== Writing a Local Multiplayer Asteroids Game ====== This is a video guide to learning Orx by writing a local multiplayer Asteroids game that targets Web/HTML5, while leveraging the following data-driven features of orx: - Basic Asteroids gameplay - Local multiplayer support (1P & 2P modes) - Customizable ships & lasers - Digital & analog inputs support - Persistent high score tracking (including for the Web/HTML5 version) - Gameplay & game over music (Amiga MODs) - Sound effects (lasers, explosions) - Game Over screen with pause - Seamless screen edge transitions - Scoring with different values for small & big asteroids - Random asteroids generation - Packaging & Shipping - Web/HTML5 export {{youtube>5Bdt_c0LGnE}} ====== Writing an Asteroids Game ====== This is the previous video guide to learning Orx by writing an Asteroids game. This was given by Iarwain as a live streamed demonstration for the [[https://www.ggda.org/ | Georgia Game Developers Association]] during November 2024. {{youtube>AvWWjwP64cY}}