Orx - Portable Game Engine
Orx tops 2D framework bunnymark performance!
19 October 2015

Orx has taken the lead for bunnymark performance now with 500k bunnies at 60 fps!

Last Updated on Monday, 19 October 2015 02:53
Come and chat with us on Gitter!
04 September 2015

If you want to ask questions or chat about orx, or about projects you are working on, we can now be contacted via

We are closing down the IRC channel on freenode as a result. All chat will now happen over at Gitter. You're very welcome to come and join us.

Last Updated on Monday, 07 September 2015 23:44
New host and a new look
12 August 2015

The site has moved to a new host, and to go with it, we have a new coat of paint. Hope you like the new design!

Happy New Year and 1.6 release
15 January 2015

Hi all,


Everything is in the title: we wish you an excellent year 2015 and the belated v1.6 was finally released.

More info on the forum.



- iarwain


Last Updated on Thursday, 15 January 2015 04:36
Commands and TimeLine tutorials
10 November 2014

Hi all,


Sausage just added two very useful tutorials about commands and timeline. They can be found here:




Those complements nicely the information already available on the orx-dev group:

- Commands and TimeLines (basic)

- Using immediate commands in config files

- Discussion on future commands/timeline improvements



- iarwain

Last Updated on Monday, 10 November 2014 04:44

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