00001 /* Orx - Portable Game Engine 00002 * 00003 * Copyright (c) 2008-2011 Orx-Project 00004 * 00005 * This software is provided 'as-is', without any express or implied 00006 * warranty. In no event will the authors be held liable for any damages 00007 * arising from the use of this software. 00008 * 00009 * Permission is granted to anyone to use this software for any purpose, 00010 * including commercial applications, and to alter it and redistribute it 00011 * freely, subject to the following restrictions: 00012 * 00013 * 1. The origin of this software must not be misrepresented; you must not 00014 * claim that you wrote the original software. If you use this software 00015 * in a product, an acknowledgment in the product documentation would be 00016 * appreciated but is not required. 00017 * 00018 * 2. Altered source versions must be plainly marked as such, and must not be 00019 * misrepresented as being the original software. 00020 * 00021 * 3. This notice may not be removed or altered from any source 00022 * distribution. 00023 */ 00024 00043 #ifndef _orxSHADERPOINTER_H_ 00044 #define _orxSHADERPOINTER_H_ 00045 00046 00047 #include "orxInclude.h" 00048 #include "render/orxShader.h" 00049 #include "object/orxStructure.h" 00050 00051 00054 #define orxSHADERPOINTER_KU32_SHADER_NUMBER 4 00055 00056 00058 typedef struct __orxSHADERPOINTER_t orxSHADERPOINTER; 00059 00060 00063 extern orxDLLAPI void orxFASTCALL orxShaderPointer_Setup(); 00064 00068 extern orxDLLAPI orxSTATUS orxFASTCALL orxShaderPointer_Init(); 00069 00072 extern orxDLLAPI void orxFASTCALL orxShaderPointer_Exit(); 00073 00074 00079 extern orxDLLAPI orxSHADERPOINTER *orxFASTCALL orxShaderPointer_Create(const orxSTRUCTURE *_pstOwner); 00080 00085 extern orxDLLAPI orxSTATUS orxFASTCALL orxShaderPointer_Delete(orxSHADERPOINTER *_pstShaderPointer); 00086 00091 extern orxDLLAPI orxSTATUS orxFASTCALL orxShaderPointer_Start(const orxSHADERPOINTER *_pstShaderPointer); 00092 00097 extern orxDLLAPI orxSTATUS orxFASTCALL orxShaderPointer_Stop(const orxSHADERPOINTER *_pstShaderPointer); 00098 00103 extern orxDLLAPI orxSTRUCTURE *orxFASTCALL orxShaderPointer_GetOwner(const orxSHADERPOINTER *_pstShaderPointer); 00104 00109 extern orxDLLAPI void orxFASTCALL orxShaderPointer_Enable(orxSHADERPOINTER *_pstShaderPointer, orxBOOL _bEnable); 00110 00115 extern orxDLLAPI orxBOOL orxFASTCALL orxShaderPointer_IsEnabled(const orxSHADERPOINTER *_pstShaderPointer); 00116 00117 00123 extern orxDLLAPI orxSTATUS orxFASTCALL orxShaderPointer_AddShader(orxSHADERPOINTER *_pstShaderPointer, orxSHADER *_pstShader); 00124 00130 extern orxDLLAPI orxSTATUS orxFASTCALL orxShaderPointer_RemoveShader(orxSHADERPOINTER *_pstShaderPointer, orxSHADER *_pstShader); 00131 00137 extern orxDLLAPI const orxSHADER *orxFASTCALL orxShaderPointer_GetShader(const orxSHADERPOINTER *_pstShaderPointer, orxU32 _u32Index); 00138 00144 extern orxDLLAPI orxSTATUS orxFASTCALL orxShaderPointer_AddShaderFromConfig(orxSHADERPOINTER *_pstShaderPointer, const orxSTRING _zShaderConfigID); 00145 00151 extern orxDLLAPI orxSTATUS orxFASTCALL orxShaderPointer_RemoveShaderFromConfig(orxSHADERPOINTER *_pstShaderPointer, const orxSTRING _zShaderConfigID); 00152 00153 #endif /* _orxSHADERPOINTER_H_ */ 00154
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