#include "orxInclude.h"#include "plugin/orxPluginCore.h"#include "object/orxFrame.h"#include "object/orxObject.h"Go to the source code of this file.
Data Structures | |
| struct | orxRENDER_EVENT_OBJECT_PAYLOAD |
Defines | |
| #define | orxRENDER_KZ_CONFIG_MIN_FREQUENCY "MinFrequency" |
| #define | orxRENDER_KZ_CONFIG_SECTION "Render" |
| #define | orxRENDER_KZ_CONFIG_SHOW_FPS "ShowFPS" |
| #define | orxRENDER_KZ_CONFIG_SHOW_PROFILER "ShowProfiler" |
Enumerations | |
| enum | orxRENDER_EVENT { orxRENDER_EVENT_START = 0, orxRENDER_EVENT_STOP, orxRENDER_EVENT_VIEWPORT_START, orxRENDER_EVENT_VIEWPORT_STOP, orxRENDER_EVENT_OBJECT_START, orxRENDER_EVENT_OBJECT_STOP, orxRENDER_EVENT_NUMBER, orxRENDER_EVENT_NONE = orxENUM_NONE } |
Functions | |
| orxDLLAPI void orxFASTCALL | orxRender_Exit () |
| orxDLLAPI orxVECTOR *orxFASTCALL | orxRender_GetWorldPosition (const orxVECTOR *_pvScreenPosition, orxVECTOR *_pvWorldPosition) |
| orxDLLAPI orxSTATUS orxFASTCALL | orxRender_Init () |
| orxDLLAPI void orxFASTCALL | orxRender_Setup () |
Definition in file orxRender.h.
1.5.6