Orx - Portable Game Engine
Gravity for Android, by Lyde Sik
26 June 2011

Lyde Sik released a couple of weeks ago what I believe to be the first game on the Android market made with orx. You can find the game here.

If you have any comment, don't hesitate to post in the forum here. =)

 

Enjoy!

 

- iarwain 

Last Updated on Sunday, 26 June 2011 02:53
 
Pretty colors
25 June 2011

Orx's svn history on sourceforge (2005-2011), visualized with gourcehttp://www.youtube.com/watch?v=u3YPOWcF5ug

Orx actually started a couple of years before 2005 but I don't have anything to feed gource for those dark times. =)

Music: Wavelet by AndyGun (CC).

- iarwain

 

Last Updated on Saturday, 25 June 2011 07:27
 
Erratum
17 May 2011

The orx-dev-msvs2008-1.3rc0.zip didn't contain the correct DLLs. Actually the release one was the correct one, but the profile and debug ones were the mingw versions.

I uploaded a new version of the archive which should (hopefully) now contain the correct files. Sorry about the inconvenience and thanks for those of you who reported the problem.

 

Have a nice day!

 

- iarwain

 

Last Updated on Tuesday, 17 May 2011 17:11
 
Orx v1.3rc0 is (finally) here!
16 May 2011

Most of the files are now online except the msvs2010 (might take a while) and the non-native version for Android that should be up by the end of tomorrow.

You can find more info here or grab the files directly here.

---

For those who haven't been using the svn since the v1.2 release, here's a non-exhaustive list of what you can find inside:

- Android support (both native for Android 2.3+ and non-native for Android 1.6+)

- OpenGL ES 2.0 support for Android and iPhone/iPad, including custom shader support

- Lots of optimizations (including batch rendering)

- Data driven physics joint support

- CPU real time profiler with graphic display 

- Custom variable width font support 

- Sound recording support with optional on-the-fly packet modification 

- A new lighting/bump mapping tutorial

And much much more...

 

Please read the CHANGELOG as some parts of the API/config properties have slightly changed. 

 

I'll update the wiki with the new stuff in the coming days and I'll probably add a page on how to use the profiler and I'll post here when it's done.

 

Thanks a lot to all those who have contributed to this version! =) 

 

Enjoy! Cool

 

- iarwain

 

Last Updated on Monday, 16 May 2011 06:42
 
Zorionak eta urte berri on!
31 December 2010

Well, 

 

It's a bit late for Christmas so I hope you'll all enjoy the last day of 2010! Smile

I meant to post here a video about Sausage's WIP on his remix of an old C64 game but I ended up not being online often lately, shame on me! Embarassed

 

But here it is now!

 

Happy new year to you all! Laughing 

 

- iarwain

 

Last Updated on Friday, 31 December 2010 00:41
 
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