Orx - Portable Game Engine
Orx 1.8 has been released!
29 January 2017

The final release of Orx 1.8 is now available!

Get all details, downloads and changelog here:

First release candidate for Orx 1.8
12 January 2017

First release candidate for Orx 1.8 is out: http://bit.ly/2jlmn1K

One of the major feature is a revamped animation system. Visit the walkthrough guide to see how the new system works: 

Last Updated on Thursday, 12 January 2017 21:48
Happy New Year from the Orx Community!
01 January 2017

Here's to 2017. If you're looking for an activity over the holiday break and you want to give game development a try, the Orx Portable Game Engine is the one to pick.

You can learn about Orx, how to download and setup here: http://orx-project.org/wiki/en/orx

We also have a Beginner's Guide to help you write your first game here: http://orx-project.org/wiki/guides/beginners

You can check our forum for help, or get in touch with the community on gitter chat.

More tutorials added
30 November 2016

A few new tutorials and examples are available up on Orx Learning:


Last Updated on Wednesday, 30 November 2016 21:41
Orx based virtual pinball machines!
27 September 2016

There have been two virtual pinball machines built by the AAU. These machines feature hardware pinball controls, tilting, and a 170/170 LCD display at a steady 60FPS.

One has been built for Reload Bar and Games as a wall mounted unit. They are based in Canberra.

Facebook announcement is here.

The second one has been built for Xero, for their recent Xerocon South 2016 in Brisbane Australia. The unit now resides as a table top unit in the Xero Canberra office.

Tweeted pics and videos from the event are here.

The virtual pinball games themselves are powered by Orx and the machines running them are very low powered pentium based NUCs. Orx is driving these games at 1920 x 1080 and a rock solid 60 frames a second.

Testament to the power of Orx's engine even on low powered machines.

Last Updated on Tuesday, 27 September 2016 04:53

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