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Final release coming soon Print
Written by iarwain   
Sunday, 05 July 2009 01:24

Lately only a couple of bugs have been found (and fixed) in orx. The engine looks pretty stable and fully functional.

If you ever encountered any issues with it, please let me know, either through the forum or via the tracking system on the sourceforge site.

The 1.0 final will probably be released during july.

 

In addition to this release, we'll provide an early build of a lightweight game editor based on orx. Right now it's in a very stage but it allows to edit maps (with tiling, grid snapping, rotation, scale, antialiasing, depth layers), save and load them (either in a human readable format or in an encrypted one) and run your game directly in the editor.

With the time it'll get more and more generic as right now it's more suited for platformer/action games.

 

Also, MrGreen joined the project and will provide orx with a GUI plugin in the coming weeks! Welcome to him in our team. :)

 

Last news, I created a twitter account named OrxProject where I'll try to post some short news everytime I work on orx or on games/prototypes using it. Feel free to follow it! ;)

 

Last Updated ( Friday, 20 August 2010 18:34 )